Pacman Flash Game Description
|This online Pacman game has its roots as a Japanese arcade game developed by Namco (now Namco Bandai) and licensed for distribution in the U.S. by Midway, first released in Japan on May 22, 1980. Pac Man is universally considered as one of the classics of the medium, virtually synonymous with video games, and an icon of 1980s popular culture. When it was released, the game became a social phenomenon.|
Controll Pac-Man through a maze, eating dots. When all dots are eaten, Pac-Man is taken to the next stage. Four ghosts (known to most gamers as Blinky, Pinky, Inky and Clyde) roam the maze, trying to catch Pac-Man. If a ghost touches Pac-Man, a life is lost. When all lives have been lost, the game ends.
Near the corners of the maze are four larger, flashing dots known as "energizers" or "power pellets", which provide Packman with the temporary ability to eat the ghosts. The ghosts turn deep blue, reverse direction, and usually move more slowly when Pac-Man eats an energizer. When a ghost is eaten, its eyes return to the "ghost pen" where it is regenerated in its normal color. Blue ghosts flash white before they become dangerous again and the amount of time the ghosts remain vulnerable varies from one board to the next, but the time period generally becomes shorter as the game progresses. In later stages, the ghosts do not change colors at all, but still reverse direction when an energizer is eaten.
In addition to dots and energizers, bonus items, usually referred to as fruits (though not all items are fruits) appear near the center of the maze twice per level. These items score extra bonus points when eaten. The items change and bonus values increase throughout the game.
Packman is awarded a single bonus life at 10,000 points by default. DIP switches inside the machine can change the required points or disable the bonus life altogether.